Filed in: Main.UIGuidelines · Modified on : Sun, 15 Feb 09
One of the Duo goals is to provide the Duo game without imposing the user interface. Duo is a fun fast paced game which demands quick responses. The interface proposed to the player must provide a real time impression, and never must stand between the player and quick action.
This document provides some guidelines to the ones who want to design new user interfaces. They can of course be discussed and improved.
The user interface MUST provide the quickest access to the player cards given the interface capabilities. For graphic interfaces, this can of course be achieved using the pointer, but the following possibilities should be studied anyway.
Choosing a color is necessary every time the player uses a wild card. But, if choosing a color in real life is possibly something very quick which can be achieved while putting the wild card on the heap, providing the color through a user interface can be time consuming.
There are many ways for a program such Duo to propagate the choice of the color: